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Resident Hill (working title)

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Devlog

  • Devlog #3 – Level Design Progress: Building a Pub
    July 19, 2025 by Jonesus
    1
    One of the more enjoyable things about level design is making custom models and modular building parts to create environments. This past week I've been working on creating a pub, which will serve as t... Continue reading
  • Devlog #2 – Code Tweaks, Door Logic & Blender Props
    July 06, 2025 by Jonesus
    Since the last update, I’ve made a few small but important improvements: Code clean-up – Refactored a bunch of my old scripts to make things more organized and future-proof. It’s not the flashie... Continue reading
  • Devlog #1 - Starting My PS1-Style Survival Horror Game
    July 02, 2025 by Jonesus
    2
    #devlog
    Hi everyone! This is the first devlog for my solo indie horror project — a PS1-inspired, fixed-camera survival horror game built in Unreal Engine 5. What is it? The game is set in a crumbling Britis... Continue reading
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