Devlog #1 - Starting My PS1-Style Survival Horror Game




Hi everyone!
This is the first devlog for my solo indie horror project — a PS1-inspired, fixed-camera survival horror game built in Unreal Engine 5.
What is it?
The game is set in a crumbling British town, inspired by the gritty atmosphere of Silent Hill and the tense pacing of early Resident Evil. You’ll explore dark alleyways, boarded-up shops, and ruined interiors all while avoiding 'rage-infected' enemies inspired by 28 Days Later.
The camera is fixed-perspective, the graphics are lo-fi and stylized, and everything — from character models to level textures — is being developed by me using a combination of hand-made assets and AI-assisted tools.
What’s done so far:
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Some custom environment textures for buildings, pavements, interiors, and props
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Player character and first zombie character model
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Early AI system for zombies that chase, grapple and attack
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Several modular building tiles
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Working in-game camera system with scene transitions
What makes it different?
This isn't just another zombie shooter — enemies are fast, aggressive, and designed to overwhelm rather than follow slow patterns. You won’t be mowing them down — you’ll be trying to survive with minimal resources, tight visibility, and sudden ambushes.
Think:
“What if Resident Evil took place in post-outbreak Britain, and the zombies could sprint?”
What’s next?
In the next few weeks, I’ll be:
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Continuing to block out street level
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Add more zombie variants and enemy types
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Starting early work on item pickups and a simple inventory - puzzle pieces keys etc
Some props to decorate areas
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Continuing to refine the visual style and lighting
Thanks for checking out this devlog.
If you like what I’m working on, follow the project here on Itch.io , and feel free to leave a comment!
Resident Hill (working title)
First devlog of the game I'm working on
Status | In development |
Author | Jonesus |
Genre | Survival |
Tags | Dark, fast-zombies, fixed-camera, Indie, Low-poly, PSX (PlayStation), Retro, Survival Horror, Unreal Engine, Zombies |
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